Free Fire

This game was made on Unreal Engine 4 using Blueprints and Steam networking system, collaborating with other students from Glasgow Caledonian University. The game is a multiplayer paintball sky-fi battle royal, the goal of the game is to let people with low to none experience in shooter games. I have implemented:

  • reload mechanic,
  • shooting mechanic
  • ricochet mechanic
  • power ups
  • jump pads
  • dynamic scoreboard
  • dynamic animation
  • graphics settings
  • networking