This game was made on Unreal Engine 4 using Blueprints and Steam networking system, collaborating with other students from Glasgow Caledonian University. The game is a multiplayer paintball sky-fi battle royal, the goal of the game is to let people with low to none experience in shooter games. I have implemented:
- reload mechanic,
- shooting mechanic
- ricochet mechanic
- power ups
- jump pads
- dynamic scoreboard
- dynamic animation
- graphics settings
- networking