Asteroid Madness
Game created using OpenGL and C++ for university course. The game is using vertical and fragment shaders. It is the continuation of the OpenGL project from 3rd year. Completely customizable 3D environment including features like:
- model rendering on GPU
- Model movement
- Generating array of meteors
- Working collision and sounds.
- The code is optimized for performance.
- The game was developed from scratch
The Wolf and the Cat
This was an university project to create 3D environment using OpenGL and C++.